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Manta is not another step forward for the gaming controller. It is where a new era of control begins.
It brings together everything we wanted from a modern controller: a form that feels immediately right, performance that responds without hesitation, and controls that adapt to the player instead of forcing the player to adapt.

Great controllers feel intuitive from the first time you pick them up. Manta builds on that familiarity, then rethinks the details that shape how a controller feels over time.
Grip angle, weight distribution, trigger direction, and control zones were refined together to support a relaxed hold, easier reach, and more natural movement across the controller.

Manta adds six additional controls: two shoulder buttons, two rear buttons, and two removable rear paddles, all positioned for easy reach without disrupting your grip. Each is positioned to give you more options without forcing your fingers to stretch, search, or leave the controls they already use.
The three-stage trigger system follows the natural arc of your index finger, keeping each pull aligned and comfortable as the trigger moves.

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Put together a gallery of creative visuals showing how your audience will interact with your product.
Twist the stick itself to set tension, loose for fast flicks, firm for steady tracking. No tools, faceplate removal, or adjustment wheel.
Inside, a silicone suspension ring floats the stick off the shell for near-zero friction and a soft, quiet return.
Underneath, contactless TMR (tunnel magnoresistance) sensors deliver drift-free control, sharper micro-input precision than Hall effect, and lower power draw.
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From button press to game response, every part of the input chain is optimized for speed. Manta combines fast-actuating microswitch controls, high-speed input scanning, dedicated processing, and an optimized wired connection to reduce delay throughout the input pipeline. In wired mode, Manta reports to the host up to 8,000 times per second - an interval of just 0.125 milliseconds between reports.

Next generation Maglev LMR Haptics add fast, detailed feedback. Impacts feel sharp, surfaces gain texture, and different actions feel distinct instead of blending into the same basic vibration.

Manta combines a three-axis gyroscope and three-axis accelerometer to translate subtle tilts, turns, and movements into responsive in-game control.
Make small aiming adjustments with your wrists, steer naturally, or control the camera without relying only on the sticks.

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Manta is where the controller stops being fixed hardware and becomes a complete system.
Manta runs on its own operating system.
MantaOS is the intelligence behind the controller, bringing profiles, remapping, Action Timeline, KBM Mode, diagnostics, and deep tuning into one connected system.
It turns Manta from fixed hardware into a controller that can be shaped, updated, and expanded over time.
This is not another pro controller. It is only the first glimpse of a new era.


Most pro controllers add buttons. Manta adds an interface.
MantaOS runs entirely on Manta’s built-in 428×142 color screen, giving you direct control over the controller from the controller itself.
Adjust, manage, and fine-tune Manta without opening a PC program or reaching for another device. Everything stays visible, immediate, and right in your hands.

The Keyboard On The Couch Mode makes Manta the only device your couch setup needs. Wake the PC, type your password, move the cursor, browse, launch, control media, and start playing all without reaching for a keyboard, mouse, or remote.
From power-on to gameplay, one controller runs the entire setup. Everything else stays in the drawer.


We could have stopped at the screen, processor, and MantaOS. Honestly, that would already be a lot. But we kept going.
MantaOS updates can bring new tools, deeper customization, and entirely new experiences long after launch. And Manta Forge is our vision for an open platform where creators can build apps, games, themes, and tools for Manta, then share them with everyone.
We built the platform. Now its your turn to take it further.

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From Covert Dock and ShadowCast to SavePoint, Saya Carry, Moonbase, and Genki Grips, we have built hardware that has earned a place in setups around the world.
Across 8 Kickstarter campaigns, we have raised $10M+ and delivered to 80,000+ backers.
Manta was not invented in a vacuum. We studied the strongest ideas across input hardware, then pushed each one further: adjustable TMR sticks, visual macros, onboard control, deeper haptics, and a controller that keeps evolving through software.



Subscribe not to miss our August launch.